i finally figured out how to get a triangle to rotate around a center point... which in the progy, its where the mouse is... damn, now its time for a square, but only in a class... which will make the basis of a 2d engine... but thats gonna start sometime down the road...
and when i get the engine done in vb6... its gonna get ported to assembly just because i need it alot faster... :gears
heres a pic:
on the right, we have a stationary mouse cursor, so it made this circle thing, and on the left, the mouse decided to move around a bit
btw, its a rotating equilateral triangle (all inside angles = 60 degrees, for those who have been away from geometry for a long while...
)
:dunno
and when i get the engine done in vb6... its gonna get ported to assembly just because i need it alot faster... :gears
heres a pic:
on the right, we have a stationary mouse cursor, so it made this circle thing, and on the left, the mouse decided to move around a bit
btw, its a rotating equilateral triangle (all inside angles = 60 degrees, for those who have been away from geometry for a long while...
:dunno