SimUr: The Beginning

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Haha, not really the title (SimUr is the working title).

But anyways, after experimenting with a few graphics routines, I have the rounded rectangles capability (win32api stuff, pretty elementary):

SimUrWoot.png

The map generation feature is a little skewed (for scaling to the walls of the gray area)... and I am not sure why I have 8 tiles... should be a 1x5 setup (based on prime factorization).

Anyways, the first thought I had as I was starting to see the screens similar to the one posted...

a Tetris clone might be in the works... :ninja
 
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