Is Elden Ring’s DLC Setting a New Storytelling Benchmark for Difficult Games?

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Urvashi

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The game relies on environmental hints and optional dialogue, yet fans decode every detail. Do you prefer this layered approach over direct storytelling? Which boss or area impressed you the most? Should more action games adopt this style or keep things clearer?
 
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Nomad

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Elden Ring is one of the most difficult games I have played. I am not a fan of playing games that are very challenging. However, long before Elden Ring came out, there were already a lot of difficult games, and I do not think Elden Ring actually set the benchmark.
 
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